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Alumni Success Story

Our active Digital Hollywood alumni

The number of alumni from Digital Hollywood University's predecessor school, Digital Hollywood Specialist School, has already surpassed 40,000 people, and they are playing active leadership roles at the cores of digital industries. We would like to introduce the activities of those alumni here.
* The alumni featured on this page graduated from Digital Hollywood University's predecessor school, Digital Hollywood Specialist School.

Won awards twice at the computer graphics festival SIGGRAPH. Became a 3D CG animation director through experience working at a game company!

Anime Innovation
Tokyo's First Term Support Work
"Love Rollercoaster"
©Hiromasa Horie/Love Rollercoaster LLP

Hiromasa Horie entered Digital Hollywood after graduating from college. Through working at Sony Computer Entertainment, he became a 3D CG animation artist.  He is a genius who can boast having won the world's largest CG film festival, SIGGRAPH, two times. His work Love Rollercoaster received the Jury Recommended Work designation at the 11th Japan Media Arts Festival (Animation Category / Short Film) and the Planning Award (the Tokyo Big Sight Award) from the Tokyo International Anime Fair 2008 Tokyo Anime Awards.  Ever since he was enrolled in his university's fine arts department, he had wanted to acquire computer graphics skills.  Accordingly, after he graduated from college, he entered Digital Hollywood, which at the time was a specialist school that used top-of-the-line PCs.  The classes he took were interesting and easy to understand, even though they were technical in nature.  At the time, Digital Hollywood University did not exist, so he is jealous that one can learn so many practical skills while in college today.  After graduating from Digital Hollywood, he became an employee of Sony Computer Entertainment.  However, the desire to "create original movies using CG characters" came to boil feverishly in his heart.  In a bold move, he quit his job and began making a CG movie by himself. The completed work that was produced was Love Rollercoaster.  Horie wanted the movie to be something that both children and adults could enjoy, with an outlook on the world that overflows with a handmade feeling and looks nothing like typical CG. The movie was broadcast on the NHK-BS channel in 2009, and earned positive reviews.  His next goal is to sell the movie on DVD. He says he also wants to make a television series and a picture book.

Hiromasa Horie

3D CG Animation Director

His graduation production work caught the eye of director Shuhei Morita, and he ended up participating in the planning for the well-known FREEDOM project

©2006 FREEDOM committee

FREEDOM Sci-fi animation piece created for Nissin Foods' Cup Noodle product as a television commercial, which also has expanded to a related OVA series
Official site: http://freedom-project.jp

DVD series now on sale
Seller / Distributor: Bandai Visual http://dbeat.bandaivisual.co.jp

With the feeling that "no matter what, I want to work in the world of movies," Yusuke Matsui was determined to enter Digital Hollywood.  He immersed himself in producing media work. He was able to do so because the environment at Digital Hollywood is arranged for people to do that, and, above all else, because he had a group of friends with whom he could work hard. And then, his graduation production work caught the eye of director Shuhei Morita, and he ended up being able to participate in the planning for the well-known FREEDOM project. Currently, his work mainly centers on being in charge of screen layout, but what made him the most happy regarding this project was the moment he saw his name appear during the end credits. He says he was surprised and thought "no way; it can't be me! I don't have any experience". It was also a moment where he truly felt anew that as long as you believe and work hard, pathways will open for you. He is now really thankful from the bottom of his heart that he didn't give up on his dream.

Yusuke Matsui

CG Creator at Sunrise, Inc.

A style that's yearned for by working women.  Working as both a CG designer and a mother

LOST PLANET "LOST PLANET"
©CAPCOM CO., LTD. ALL RIGHTS RESERVED.

While working at an office job, desperately searching for her own style day after day, what came to stick to her "antenna" was CG and also Digital Hollywood.  At first, she passively felt the sensation of what she was learning, but when she saw that everyone around here was very highly motivated, she began to think "I've got to do this for real".  And that is exactly where the fascination of Digital Hollywood lies.  One can learn together with people who have a high sense of awareness, which allows one to maintain a high level of motivation.  She stresses that this kind of environment is truly valuable.  Currently, she is working at Capcom creating backgrounds.  Her child is still small, so she shares housework with her husband, and they cooperate with each other so she is able to continue with her work.  Every day for her is very fulfilling because she is now able to place importance on both working and having a family.  She says she would like to be able to create games in the future that would make children happy.

Miwa Hara

CG Designer at Capcom, Inc.

The compatibility of "music x work" found in the Web world

Ryoko Kubota produced web site "Mitsui Chemicals"

When Ryoko Kubota was a senior in college and thinking about her future, what she was interested in was the world of the Web. When she thought "I also want to seriously work with music, as I always have, but I also want to have a proper job as well," she thought she would go with making things as her work, as she had been interested in that for a long time. Through the many people she met and the various ways of living and thinking that she learned at Digital Hollywood, she expanded both the way she looks at objects as well as her connections with other people. She wants to leverage these connections and acquired skills in her much-loved realm of music. Working on interesting projects and events involving the Web, music, and video that allow her to collaborate with various people around the world is her new goal.

Ryoko Kubota

Konica Minolta Business Experts, Inc.
Markup Engineer

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